Norman, an accountant, has been stranded for 1,274 days and still wears the tie. His assistant is small, orange and relentlessly helpful. Leave it running, or pick a scene from the list.
Norman waves at nobody. Claude offers to help.
Paused, because your system asks for reduced motion. Press play when you want it to move.
This page came out of a single conversation with Claude in Claude Code. The first prompt asked for an HTML file with animations in the style of the castaway screensaver that ran on Windows PCs in the nineties.
Claude kept the format (tiny island, one palm, a lonely man, gags picked at random) but did not copy the original character. It invented Norman instead: an accountant with a tie, a briefcase and an out-of-office sign.
The second prompt swapped Norman's crab for the Claude mascot and asked for every gag to be about Claude and Anthropic. That is where the Golden Gate sandcastle, the tungsten cube delivery, the prompt-injecting shark and the usage-limit laptop come from.
“Goodnight! I won't remember any of this.”
The third prompt was: deploy it, add controls, and put the numbers on the page. They are on the right, read from the session transcript when this page was built.
Everything on the stage is drawn by code on a 320 × 180 canvas, one rectangle at a time: roughly 1,200 of them in a typical frame. There are no sprites, no image files and no libraries, and the lettering is a 3 × 5 pixel font typed in as ones and zeros. Each scene is a short script that tells Norman and Claude where to walk and what to say.
Snapshot taken 9 November 2026 at 21:32 UTC, a moment before deploying, so the last few minutes of the conversation are not counted. The cost is an estimate from public per-token prices for Claude Fable 5.2; a subscription would bill differently.